CGS4 Latency
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CGS4 Latency
It has recently come to our knowledge that the 256 x 256 InSb array in
CGS4 suffers from small scale latent images. This problem has only
become noticeable since long integrations have become possible due to the
small pixel sizes in use with the long focal length camera.
In general, the latency only affects long exposures of very faint sources
after previously observing a bright source (e.g., a standard star). The
level of latency varies, but is usually less than about 5 counts (30 electrons)
above the general background level.
The simplest method to rid the array of the latent image is to take
a few exposures in movie mode while slewing from your bright source to
your faint target. The number and integration time of the exposures has
not been determined fully, but running movie for about 30 seconds, using
one second exposures, should be sufficient. If you do not know how to run
in movie mode, please check with your support scientist or TSS.
If your targets are bright enough to peakup on, then the above procedure
is unnecessary. The process of peaking up will remove any latent image.
Last Modification Date: 1998/03/11 - Last Modification Author: Tom
Kerr
Tom Kerr (tkerr)
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