|
|
|
____________________
|
|
|
|
Sky Subtraction
The Infrared Sky
For a number of reasons, observing in the IR is more complicated than
in the optical domain. Mainly, this is due to a much higher and
variable background, and by the presence of variable absorption and
emission features. Auroral, OH, and O2 lines produce strong
variations shortward of 2.3 microns, while thermal emission is the main
source of background emission at longer wavelengths. As a result, it is
all but uncommon to be looking at sources that are thousands of times
fainter than the background.
For all these reasons, it is very important to devise an
observation strategy that accounts for these peculiarities and that
provides a precise way of estimating and subtracting the background,
which in the worst case can show significant variations on a time-scale
of 1 to 3 minutes.
There are basically two ways of obtaining an accurate sky subtraction:
(1) use a direct external sky observation, and (2) use the images
of the target itself.
It is nearly impossible to provide definite guidelines on the strategy
to follow. This is a complex optimization problem that takes into
account (1) the size of the target, (2) the overheads, (3) the required
photometric accuracy.
We suggest you contact your support scientist well in advance of your observing run to discuss these details.
Small targets, or uncrowded fields.
If the targets are very small compared to the size of
the detector, or if the crowding is such that most of the detector is
actually occupied by blank sky, then it is possible to use the
target images themselves to estimate the sky. This is achieved by
combining
the target images using rejection algorithms, so that the result is a
blank sky image. Ideally, the offsets should be at least 2/3 times the
size of the largest object, which might conflict with the requirement
of keeping the offsets below 10 arcsec to exploit the fast offsetting
mode offered by the secondary mirror. Also, it is important to note
that the best results are achieved when a large number of positions are
obtained. Ideally, one would use a totally random sequence of offsets,
but a 25-point jitter should still do the job.
Careful planning of the offset sequence is needed in preparing this
type of observations, especially if a frequent sampling of the sky is
required. Indeed, the sky will only be monitored at end of a
complicated sequence made of:
(1) the number of microstepping positions (N_micro), (2) the number of
coadds (N_coadd), (3) the number of offset positions (N_offset), (4)
the exposure time (T_exp).
As a result, we get a sky image every: T_exp x N_offset x N_coadd x N_micro.
With 5 seconds, 2 coadds, 25-point jitter, and a 2x2 microstep, we get a
sky measurement every 1000 seconds, which might or might not be enough
for your science.
Large targets, or crowded fields
In this case, the target images are not suitable to construct a sky
image, and separate sky observations are required. Ideally, one would
want to integrate on the sky using the same observations strategy as
the object. Sky observations that are shorter than the target
observation will result in the noise being dominated by the noise in
the sky, rather than in the target. It might be obvious, but overhead
are heavily reduced if the sky observations are unguided.
Sky observation can be obtained by either using a dedicated MSB, or by using a survey container.
Very large targets, or tiled observations
In some very specific cases, this is the most efficient observation
strategy. If WFCAM is used to map an extended region in the sky, with
several subsequent pointings, and each pointing is short enough, then
the observations obtained at contiguous positions can be used as "sky"
for each other. Again, this is entirely specific to your program. A
program aimed at mapping the core of M31, for example, would not be
able to take advantage of this strategy.
|
|